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whatever1 parent
Question why is it so easy today to build reusable rockets? Is it because the onboard cpu speed of the chips can solve more granular control problems with low latency?

roshdodd
As someone who actively works in the field, it was a culmination of:

- Advances in rocket engine design & tech to enable deep throttling

- Control algorithms for propulsive landing maturing (Google "Lars Blackmore", "GFOLD", "Mars Landing", and work through the references)

- Forward thinking and risk-taking by SpaceX to further develop tech demonstrated by earlier efforts (DC-X, Mars Landing, etc.)

Modern simulation and sensor capabilities helped, but were not the major enabling factors.

>Forward thinking and risk-taking by SpaceX to further develop tech demonstrated by earlier efforts (DC-X, Mars Landing, etc.)

Is this basically a technical way of saying "people realized it could be done"? Like the 4 minute mile, once it was done once, many people accomplished the same feat soon after. The realization that it was possible changed people's perception.

markdown
Investors. Investors finally realised that it could be done.

I'm sure engineers and science-fiction writers have known for a long time that it could be done.

madamelic
Could also be that SpaceX cracked it then other companies began poaching the engineers and the other companies started getting tips on how to address the hardest problems.
nottorp
Even "Musk realized it could be done". He had a few good ideas. Or pushed for a few good ideas until they were put in practice.

Unfortunately then he stopped taking his dried frog pills and look where he is now...

voidUpdate
Did Musk realize it could be done, or did he pay some engineers to realise it could be done?
Gareth321
When companies fail, is it the result of leadership or employees? Companies need great employees and leaders to succeed and without both, they typically fail. Hiring excellent people then motivating them all in the same direction is very difficult. Being such a leader and having access to capital and being willing to risk bankruptcy in very high risk endeavours like this is exceedingly rare.
panick21_
Musk from the beginning realize to reduce the price, he would have to solve re-usabilitly. So he and the company from the beginning was focused on re-usability. He didn't just say 'this is what we are gone do'. As the company grew and solved initial problems of launch, they slowly figured out the best way to do it. And Musk as CEO was deeply involved from the beginning and and involved in all decisions.
nottorp
... pay and convince people to give him money to pay ...

I still think he had some merit in the past.

Can you elaborate on the advances in deep throttling?
hwillis
Not in industry, but: rockets can be like 90% fuel by weight. All engines on 105% can lift the rocket, so if you want to land while the tanks are nearly empty you need to be able to get to less than 1/10th of your thrust. Turning off engines only gets you so far- the Space Shuttle engine could throttle between 67% and 109% of rated power but if you only have 1/3 engines on you can only get as low as 22% power.

One major reason for this is the mixing plate at the top of the combustor. Fuel and oxygen are distributed to tiny nozzles which mix together. The better the mixing, the more stable the burn. If you get unstable burning -eg momentarily better mixing in one area- it will cause a pressure disturbance which will further alter the burning power in different areas of the combustion chamber. At low throttle, this can be enough to cause the engine to turn off entirely.

Fluid simulations have made a huge difference. It's now possible to throttle engines down to 5% because mixing is much more stable (manufacturing improvements in the nozzles have also helped) and combustion is more protected from pressure variations.

The extra stability also just makes it easier to control a rocket period. Less thrust variation to confuse with drag properties, less bouncing, better sensor data.

So I’m assuming the simulations lead to better controls software and/or mechanical nozzle designs? Similar to how CFD leads to more efficient vehicle aerodynamics?

I guess I’m trying to connect the dots on how a simulation improves the actual vehicle dynamics.

hwillis
There is some improvement in vehicle control, but the biggest impact was inside the engine. Controlling the vehicle at transonic speeds benefits a lot from simulation- control inversion is an example. When grid find pass the sound barrier, the flow through the holes of the grid becomes choked off by shockwaves, and the fin starts acting like it was solid and sideways. Since it's effectively pointed 90 degrees off, it acts like its reversed. Knowing when, how intensely, and how turning affects that is important. Simulation also helps you find unexpected places where flows may unexpectedly become super/subsonic and cause torque. Experimenting at these speeds is... hard.

Simulation inside the engine can find resonances, show where shockwaves propagate, and show you how to build injectors (pressure, spray etc) so they are less affected by the path of reflections. Optimizing things like that smoothly along a range of velocities and pressures without a computer is not very feasible, and you need a minimum of computing power before you start converging to accurate results. The unpredictability of turbulence means low-resolution simulations will behave very differently.

Out_of_Characte
the poster above was very conservative in his metrics and throtteling requirements.

Modern pressure vessels can reach 5% empty mass, thats a factor of 20

Rockets have stages, a good approximate is to stage half your rocket to get rid of the most empty mass. This also means your first stage has to have double the thrust to lift itself and its stage. Now you're at a factor of 40 just to hover.

Now you actually have to take off, usually around 1.2 to 1.4 thrust to weight.

So a more realistic scenario means your rocket engine has to throttle down to exactly 2% power while the laval nozzle is optimised for takeoff thrust only.

briandw
Rocket engines struggle to throttle down to low levels due to combustion instability, injector dynamics, and turbopump limitations. Here are some stats on minimum throttle levels:

SpaceX Merlin 1D: ~40% Rocketdyne F-1 (Saturn V): ~70% Space Shuttle Main Engine (RS-25): ~67% Blue Origin BE-4: ~20–25%

Falcon 9 does the "hover slam" where they have to turn off the engine exactly at touch down, or the rocket starts to go back up again. Throttle is too high for the weight of the booster at that point in flight.

Also didnt spacex do reuse without throttling and only having on/off?
Tuna-Fish
They do throttle, and quite low compared to other comparable engines, but they still cannot throttle an engine below 1 TWR when the stage is near empty. Meaning that they cannot hover a stage, either the engine is on and the stage is accelerating upwards, or it's off and it's accelerating downwards. (And you cannot rapidly turn engines on and off.)

So they need to "hoverslam", that is, arrive at the landing pad rapidly decelerating so that their altitude hits zero just as their speed hits zero. This was thought to be very hard, but I don't think SpaceX has lost a stage due to estimation failure there. It helps that there is significant throttle range and fairly rapid throttle response on the engines, so they can have some slack. (Plan to decelerate at 2.5g for the last ~20s or so, with the ability to do anything between ~1.5g to 4g, so you can adjust throttle based on measured landing speed.)

Their Superheavy has more engines, allowing them to bring the TWR below 1, enabling hovering.

timschmidt
No. SpaceX's Merlin engines use a single https://en.wikipedia.org/wiki/Pintle_injector which has excellent throttling capabilities.
kjkjadksj
I still don’t understand how its cheaper than disposable. You have groups like Hamas who can make rockets. V2 went to space on 100 year old tech. Seems like a dummy old rocket should be quite cheap compared to one with all these control systems and the need to store descent fuel.

Maybe disposable rocket designs lost the hat and got too overengineered and expensive? Saturn V costs seem absurd to me when the USSR was also making similar rockets presumably far cheaper. Maybe the US defense spending model is just a poor one for getting a lean product developed compared to nations and groups that absolutely must be lean to achieve anything at all.

czbond
@roshdodd - Is there a modern reference/book that covers the design of such systems?
softfalcon
> Google "Lars Blackmore", "GFOLD", "Mars Landing", and work through the references

They linked details to look into in their original post.

hinkley
I recall hearing SpaceX cite manufacturing improvements as well. How do you feel about materials science and the ability to source parts not made of unobtanium?
Tuna-Fish
Many of the hardest problems facing rocket engines are about temperature, heat and thermal density, not structural strength.

This means that 3d-printed copper (alloy) is an amazing process and material for them. You can build the kind of structurally integrated cooling channels that the people building rockets in the 60's could only dream about, and it's not a gold-plated part that required a million labor hours to build, it's something you can just print overnight.

hinkley
I learned a couple of years ago that the people in the sixties did in fact 3d print, but they did it via electroplating and wax. It took weeks to print a Saturn V rocket bell because they had to build up something like 5mm of material onto the outside of the bell after carving the channels into the outer surface of the inner bell and then packing them with wax.
I don't know how representative it is, but this photo seems impressive:

https://www.voxelmatters.com/wp-content/uploads/2024/08/Spac...

hinkley
With the block 3 design they have hardened all of the surfaces within the bottom skirt on the rocket so the blowback during reignition can’t melt anything. And the flanges on the turbopump exhaust exist to facilitate redesign and inspection of the system. Once they know the exact shape they need they can construct a single pipe with two flanges instead of three pipes with six. Flanges make bigger failure points than a solid pipe due to the seals.
We now have realistic simulators like: http://orbit.medphys.ucl.ac.uk/ -> (it's free and open-source: https://github.com/orbitersim/orbiter )

so now the main problem is building the hardware, there are a lot of solutions for the software part.

Before there were no general-purpose simulators, and barely usable computers (2 MHz computer with 2 KB of memory...), so all you could do was hardcoding the path and use rather constrained algorithms.

roshdodd
I don't think this was the cause. Advanced simulation capabilities have existed for many decades in the industry. Many if not most of those tools are not publicly available.

I think there is also a distinction to be made between offline (engineering) and onboard computing resources. While onboard computers have been constrained in the past, control algorithms are typically simple to implement. Most of the heavy lifting (design & optimization of algorithms) is done in the R&D phase using HPC equipment.

nine_k
You can now buy vastly more computing power and do fancy fluid dynmaics, etc thanks to GPUs. 20 years ago it was much more expensive to procure, and much harder to find expertise. 30 years ago, I suppose, the field was even less mature, and limited to the few HPC installations and in-house bespoke software.

Mass-produced hardware drove prices down, and availability way up, in many industries: motors, analog electronics, computers, solar panels, lithium batteries, various sensors, etc. Maybe reusable rockets, enabled by all that, are going to follow a similar trajectory as air transportation.

chasil
If we are going to be specific, 64-bit ARM (in the form of AArch64) arrived in 2011.

It would seem to me that Intel and AMD were not friendly to custom designs at that time, and MIPS was not significantly evolving.

A fast, low-power CPU that can access more than 4gb and is friendly to customization seems to me to be a recent development.

bluGill
Remember "hunt for Red October" - the novel is old, but there was one scene where they were doing this type of simulation on a super computer. A basic phone can do that same calculations in under a second today.
morganherlocker
> so now the main problem is building the hardware, there are a lot of solutions for the software part.

While cool and all, this type of sim is a tiny, tiny slice of the software stack, and not the most difficult by a long shot. For one, you need software to control the actual hardware, that runs on said hardware's specific CPU(s) stack AND in sim (making an off the shelf sim a lot less useful). Orbital/newtonian physics are not trivial to implement, but they are relatively simple compared to the software that handles integration with physical components, telemetry, command, alerting, path optimization, etc. etc. The phrase "reality has a surprising amount of detail" applies here - it takes a lot of software to model complex hardware correctly, and even more to control it safely.

Certainly not a trivial problem I totally agree, but still significantly easier than Von Braun with his paper calculations.
xeromal
SpaceX showed it was possible and also a crappy place to work means those knowledgeable people go work elsewhere for less work and more money.

inb4 blue origin / DC-X did it first

bryanlarsen
Actually, the DC-X did it first, in 1993. The DC-X was the first vertical rocket landing, Blue Origin was the first vertical landing of a rocket that went to space, and SpaceX was the first vertical landing of an orbital rocket.

This Honda landing neither went to space nor was orbital, so it was a similar test to the DC-X test.

LorenDB
Actually, retropeopulsive landing was demonstrated during the Apollo program, both on the moon with the LM and with LM trainers on the earth. Those systems were human controlled, of course.
mensetmanusman
Crappy for 10% amazing for 90%, somewhat better than the 80/20 70/30 seen by most F500s.
MattRix
I imagine they mean crappy as in really poor work life balance.
didibus
Someone proved that there is market demand which could make it profitable.

In the past, there was not much reasons to go into space, commercially, so who would have paid for it? But today there are many more use-cases for sending things to space that are willing to pay for the service.

kurthr
Proof of concept. It's a lot easier to do something, if you know it can be done.
benjiro
Its more about money.

If you know that something can be done, and there is a potential market for such a project, it then becomes easier to get the funding. Chicken or the egg...

One thing we also need to point out, is that SpaceX uses like 80% of their yearly launches, for their own communication / sat service. This gave a incentive for that investment.

Is the same reason why, despite SpaceX throwing those things up constantly, there really is a big lag of competitors with reusable rockets. Its not that they where / not able to quickly get the same tech going. They simply have less market, vs what SpaceX does non-stop. So the investments are less, what in time means less fast development.

SpaceX is a bit of a strange company, partially because they used a lot of the public funds to just throw shit at the wall, and see what sticks. This resulted in them caring less if a few rockets blew up, as long as they got the data for the next one with less flaws. It becomes harder when there is more oversight of that money, or risk averse investors. Then you really want to be sure that thing goes up and come back down into one piece from the first go.

A lot of projects funding are heavily based upon the first or second try of something, and then (sometimes unwisely) funding is pulled if it was not a perfect success story.

PaulHoule
Even before SpaceX started launching their own satellites in huge numbers they had a business model where they were selling the launch, not the rocket, and selling it at a fixed price, so if some small refinement saved them 5% on launch costs it went to their pockets so they had an incentive to make those small refinements.

Dragon 9 was based on conservative and boring technology but it was cost optimized before it was reusable, then reusability crushed the competition.

For that matter, Starship is boring. "Throw at the wall and see what sticks" isn't "trying a bunch of crazy stuff" but trying a bunch of low and medium risk things. For instance, development of the Space Shuttle thermal tiles was outrageously expensive and resulted in a system that was outrageously expensive to maintain. They couldn't change it because lives were at stake. With Starship they can build a thermal protection system which is 90% adequate and make little changes that get it up to 100% adequate and then look at optimizing weight, speed of reuse and all that. If some of them burn up it is just money since there won't be astronauts riding it until it is perfected.

imtringued
Starship has exactly the opposite development strategy to what made the Falcon 9 so successful. Calling a complete change in process and philosophy "boring" appears to be hubris.

Falcon 9 didn't have three versions of which two were obsolete. Falcon 9 didn't put optional goals on the critical path, which are now delaying and preventing commercial launches.

inemesitaffia
Falcon had multiple versions and upper stage reusability was planned too.
>they used a lot of the public funds to just throw shit at the wall, and see what sticks.

This is where I think the business acumen came into play. Because the govt is self-insured, it allowed SpaceX to pass the high risk off to the taxpayer. Once the tech matured, the risk was low enough to be palatable for private industry use.

And FWIW, I don’t mean that as disparaging to SpaceX, just an acknowledgment of the risk dynamics.

It would be nice to hear the contrary perspectives that lead to downvotes. From my perspective, the advice dynamic is very clear. There was relatively little investment and private customer engagement with SpaceX until large government contracts were secured. The risk was just too high for any org except the government to bear, until the tech matured.
inemesitaffia
SpaceX didn't get government money to develop reusability.

It cost them more than Falcon 9 development.

Same with Starlink.

This isn't Concorde

IncreasePosts
Bezos wants to do satellite internet just like spaceX, owns a rocket company, but is still going to buy rides on 3rd party non-reusable rockets
panick21_
Honda is not running this as a commercial rocket. This seems more like a test platform. Or a way to train engineers.

SpaceX invested in reusability long before they had any idea about their own launch services.

> Its not that they where / not able to quickly get the same tech going. They simply have less market

BlueOrigin has been trying for nearly as long as SpaceX and have infinite money and don't care about market. Apparently having lots of money doesn't make you able to 'quickly get the same tech'.

RocketLab was to small and had to first grow the company in other ways. And the CEO initially didn't believe in large rockets. And their own efforts of re-usability, despite excellent engeeners didn't pan out to 'quickly get the same tech'.

Arianespace had enough market in theory, they just didn't want to invest money. And now that they do, they are completely failing at at 'quickly getting the same tech' despite them getting lots and lots of money. More money in fact then SpaceX used to develop the Falcon 9 initially. And at best they get some demonstrators out of it.

ULA has invested many billions in their next generation rockets, and they were absolutely not confident that they could 'quickly get the same tech'.

Tons of money flowed into the rocket business, specially if you include Blue. Japan, India, Europe, China and US market have all ramped up investment. And nobody has replicated what SpaceX did more then 10 years ago.

So as far as I can tell, there is exactly 0 evidence that people who can invest money can replicate the technology and the operations.

> partially because they used a lot of the public funds to just throw shit at the wall

The used all their costumers rockets to do tests after they had performed the service. Some of those rockets were bought by 'the public'. And the first reflown rockets didn't carry public payloads. Other companies could have done the same with not that much investment, they just didn't care to.

What result SpaceX caring less, is because they were already so good at building rockets that even their non-reusable rockets were cheaper then anybody else, even with reusable tech like legs attached. Falcon 9 was so much better then anything else that even without re-usabiltiy they were profitable.

Their business didn't depend on re-usability. I don't think the other rocket companies could even imagine something like that to be possible.

kurthr
I agree, a lot is about money, but it's not like Honda is raising external funds. Getting management to agree to do anything pretty much requires guaranteed success in large organizations.
inemesitaffia
Public funds?

Where's the money?

PaulHoule
Also psychology and politics kept people from following the easy path.

The Space Shuttle was wrong in so many ways, not least that it was a "pickup truck" as opposed to a dedicated manned vehicle (with appropriate safety features) or a dedicated cargo vehicle. Because they couldn't do unmanned tests they were stuck with the barely reusable thermal tiles and couldn't replace them with something easier to reuse (or safer!)

Attempts at second generation reusable vehicles failed because rather than "solving reuse" they were all about single-stage to orbit (SSTO) [2] and aerospike engines and exotic composite materials that burned up the money/complexity/risk/technology budgets.

There was a report that came out towards the end of the SDI [3] phase that pointed out the path that SpaceX followed with Dragon 9 where you could make rather ordinary rockets and reuse the first stage but expend the second because the first stage is most of the expense. They thought psychology and politics would preclude that and that people would be seduced by SSTO, aerospikes, composites, etc.

Funny though out of all the design studies NASA did for the Shuttle and for heavy lift vehicles inspired by the O'Neill colony idea, there was a sketch of a "fly back booster" based on the Saturn V that would have basically been "Super Heavy" that was considered in 1979 that, retrospectively, could have given us Starship by 1990 or so. But no, we were committed to the Space Shuttle because boy the Soviet Union was intimidated by our willingness and ability to spend on senseless boondoggles!

[1] The first few times the shuttle went up they were afraid the tiles would get damaged and something like the Columbia accident would happen, they made some minor changes to get them to stick better and stopped worrying, at least in public. It took 100 launches for a failure mode than affects 1% of launches to actually happen.

[2] https://en.wikipedia.org/wiki/Single-stage-to-orbit

[3] https://en.wikipedia.org/wiki/Strategic_Defense_Initiative (which would have required much cheaper launch)

EvanAnderson
> The Space Shuttle was wrong in so many ways, not least that it was a "pickup truck" as opposed to a dedicated manned vehicle (with appropriate safety features) or a dedicated cargo vehicle.

I wonder what the STS system would have been like if the DoD's cross-range requirement hadn't been imposed.

PaulHoule
That too... And the whole boondoggle about launching from Vandenberg that never happened. That bit about it being "dual use" though helped in the "intimidate the Soviet Union" department.
EvanAnderson
I enjoy the theory that the Space Shuttle fulfilled its mission as an economic weapon w/ respect to Buran.
PaulHoule
Well it did, but if you look at health care or infrastructure you'll see that the U.S. can intimidate anybody except maybe the Chinese when it comes to spending money.
RataNova
Amazing (and kind of frustrating) how many decades it took for the industry to circle back to those more pragmatic ideas
bluGill
Politicians don't like boring pragmatic ideas, they like cutting edge new things. You see it all over. Building a fancy building when a boring box would do. Building expensive trains when a cheap bus would do as well. Investing in cutting edge tech of all types when the existing technology already works perfectly and we have no reason to think the new will be better. Don't get me wrong, there is a time and place for fancy buildings, trains, and cutting edge technology, but politics often invests in the above when there is no reason to think they have a place just because it looks good.
ambicapter
> Because they couldn't do unmanned tests

Why not? Certainly not for technical reasons, the shuttle had automatic landing capability (which was never used, purely from the pilot's preference).

mempko
I mean, SpaceX also knew it could be done since reusable rocket tests happened in the 90s.
hwillis
The DC-X was 9.1 tonnes empty and 19 tonnes full- meaning landing thrust was ~half of takeoff thrust. The Falcon 9 was 400 tonnes full and 26 tonnes empty, so takeoff thrust was >20x higher than landing thrust.

That's a huge engineering difference, roughly like the difference between a car and a helicopter. The Falcon 9 was also 4x taller, meaning 16x more force to correct a lean. A little burp would send the rocket right back up in the air.

kurthr
Don't you mean the SpaceShuttle in the 80s? or Delta Clipper which didn't reach orbit?

Really, what SpaceX did was radically different from the tests in the 90s from the rockets, to the controls, to the reusability goals. Otherwise they wouldn't have built Grasshopper.

Now NewGlen is kinda a knockoff of Delta Clipper, but that's a different beast.

mensetmanusman
And physics, nothing prevents the goal beyond execution.
bookofjoe
See, for example: 4-minute mile
LeifCarrotson
I don't know how relevant that is. That's something that can be done by an individual, training for something slightly slower than 4 minutes and pushing through to achieve a time that onlookers might not have expected.

The real friction in building a reusable rocket isn't the engineering, it's setting "let's build a reusable rocket" as a design goal, and getting a whole bunch of engineers and a whole bunch of dollars to start on that goal.

You have to start with a whiteboard sketch and board-room presentation that shows it's achievable, and then send the engineers out to refine the sketch into something worth funding, and then work for months or years to build a rocket that would be a disaster if it's not achievable.

bookofjoe
>Proof of concept. It's a lot easier to do something, if you know it can be done.

This.

What I wanted to emphasize was how, after Bannister finally broke through the 4-minute barrier, many others did it soon after: 3 more in 1954; 4 in 1955; 3 in 1956; 5 in 1957; 4 in 1958.

List: https://imgur.com/a/UadE3xa

advisedwang
I don't know the answer, but some possibilities beyond CPU capabilities include:

* Better motors for gimballing

* Launch-thrust engines that throttle down low enough and preciesly enough for landing

* Better materials to handle stress for flip over manover etc without added weight

* More accurate position sensors

* Better understanding and simulation of aerodynamics to develop body shape and write control algorithms.

hwillis
Electrical engineer: motors and sensors are not really any better- motors have gotten more efficient and sensors have gotten cheaper, but gold standard sensors like ring laser gyroscopes have existed since the 60s.

> Launch-thrust engines that throttle down low enough and preciesly enough for landing

In large part this is due to improved simulation- spaceX made their own software: https://www.youtube.com/watch?v=ozrvfRHvYHA&t=119s

Experimentation was also a large factor- pintle injectors have been around for a long time, but were not used in production rockets until SpaceX (who moved from a single pintle to an annular ring). Pintle injectors are very good for throttling.

> Better materials to handle stress for flip over manover etc without added weight

We're still using the same materials- good ol inconel and aluminum. However 3d printing has made a pretty big difference in engines.

More rockets use carbon fiber, but that isn't new exactly and the main parts are still the same variety of aluminum etc. Titanium has become more common, but is still pretty specialized- the increased availability was probably the biggest factor but improved cutting toolings (alloys and coatings) and tools (bigger, faster, less vibration) have also made a big difference.

jessriedel
The premise of this question is wrong, and it's super disappointing that everyone is giving answers as if it's correct. The Honda test rocket only went to an altitude of 300 meters. It's been possible to propulsively land rockets from such low altitudes for decades, e.g., McDonnell Douglas DC-X test in 1996. (And ofc, if you're just talking about re-use for any landing method, the space shuttle first reused the solid rockets and the orbiter in 1981.)

Reusable, propulsively landed stages for rockets capable of putting payloads into Earth orbit is stupendously harder. The speeds involved are like 10-100x higher than these little hops. The first stages of Falcon 9 and Starship are still the only rockets that have achieved that. Electron has only re-used a single engine.

carabiner
It is not easy. ESA and China are still working to catch up to Grasshopper. Other US companies like ULA, Astra, RocketLab are still struggling.
starik36
I don't know about easy. Today we have exactly 1 proven reusable orbital class family of rockets: Falcon. And even at that Falcon 9 only recovers 1st stage and the fairings. And Falcon Heavy has never recovered the center stage.

There might be more in a year or two (New Glenn, Neutron, Starship, a Chinese one), but for now, I would call it extremely difficult, not easy.

yieldcrv
Because there’s a bigger market for space cargo

I wouldn’t say anything has fundamentally changed in the rocket coordination tech itself, just the private sector being able to rationalize the cost of the trials with ROI

FuriouslyAdrift
They've been working on this (in cooperation with JAXA (Japan's NASA)) since 2021.
RataNova
I think it's not easy per se, but way more achievable for a well-funded team than it was 20 years ago
odo1242
I mean, it's mostly that we've decided to try to do it nowadays. Problems tend to get easier when we put hundreds of thousands of hours of work into them. It wasn't in the scope of the original rocket projects because if it was, we probably would never have launched them.
rsynnott
I mean, it's been around as a concept since at least the 50s, but there was quite a lot of scepticism that it was worth the cost (this would only have been reinforced by the Shuttle, whose 'reusable' engines were a bit of a disaster)
Avshalom
It's always been easy. People just didn't think it made much sense. The thing about reusability is that it seriously cuts down on your payload.

I mean for/example the Apollo lander was a tail landing rocket and lunar landing is way fucking harder because a thick atmosphere gives you some room for error.

This doesn't feel like that much of an accomplishment relatively speaking. It's a smallish rocket that went up and down. Very far away from landing something 100 times heavier from orbit.
lupusreal
Nobody is propulsively landing anything from orbit yet. (Dragon is supposedly capable of it, as a backup if the chutes fail, but has never done so.)
xixixao
Starship is already pretty much there (almost-orbit and water splash)
lupusreal
They've had three failures since those earlier successes, and while I expect they'll get it eventually I wouldn't count them as doing it yet.

Besides SpaceX, its also being worked on by Rocket Lab, Stoke, maybe Blue Origin, and too many Chinese companies to count.

numpad0
It's not hard-hard to build recoverable rockets, but it's hard to make money launching reusable rockets that goes to space. This one is not going to space, not making money, and not clear if it's reusable.

Most launch suppliers just make rockets single-use and write it off because it's not like you're launching weekly. Who knows how much it costs in labor and parts to refurbish landed rockets, it's probably cheaper to just keep making new ones.

^ you know what to say in response to this; we're all in the process of finding out which one is more correct.

SoftTalker
What is the point of making a recoverable rocket if not to reuse it (or at least reuse substantial components)?
numpad0
Exactly why the rest of the world isn't jumping into it. $THEY are still skeptical of airplane style rapid reuse, so much so that vehicles with zero reusability like Mitsubishi H3 are still being designed from clean sheet.

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