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gregoryw3
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  1. Do you happen to know if they fixed the memory ballooning issue?
  2. Wondering where the machine learning model comes into play? Googling doesn’t seem to bring me to an article and the terrastruct site doesn’t mention it as far as I can see.
  3. Interesting! Thanks for sharing, Rust always seems to have something new to learn.
  4. Just wondering why you decided to use Embassy and RTIC? Was there any specific reasons? I’m doing an Embassy project on an esp right now so wondering if you have any issues or insights worth mentioning?

    From my understanding Embassy and RTIC are two different models of concurrency so I’m not sure of any benefit of using both at the same time.

  5. Tangentially related, does anyone know of an open source 3D terrain system?

    I’ve been thinking of making a native map and globe program similar to Google earth to embed inside a dashboard (visually similar to kerbal space program).

    So far I was thinking about just using ArcGIS (or something else) and taking in free Lidar data and imposing the depth to satellite or OSM tiles then rendering them as OBJs in OpenGL (or maybe a full 3d engine like unity). This unfortunately wouldn’t be an automatic process as lidar data is taxing to process in real time, especially for a SBC.

    I do see that there are some 3D tiles sets out there but I don’t see where I can pull them from nor how it compares to the lidar data.

    However, the main goal is a 3D terrain viewer in an offline native program.

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