> Tangentially related, does anyone know of an open source 3D terrain system?
You can get the heightmap from NASA. It's 10x10 meter resolution, which is enough for static geography.
You can get the heightmap from NASA. It's 10x10 meter resolution, which is enough for static geography.
I’ve been thinking of making a native map and globe program similar to Google earth to embed inside a dashboard (visually similar to kerbal space program).
So far I was thinking about just using ArcGIS (or something else) and taking in free Lidar data and imposing the depth to satellite or OSM tiles then rendering them as OBJs in OpenGL (or maybe a full 3d engine like unity). This unfortunately wouldn’t be an automatic process as lidar data is taxing to process in real time, especially for a SBC.
I do see that there are some 3D tiles sets out there but I don’t see where I can pull them from nor how it compares to the lidar data.
However, the main goal is a 3D terrain viewer in an offline native program.