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GolfPopper parent
The A Collection of Unusual Pedantry blog which the author references is an amazing introduction to this work of thinking (the challenges of military operations, and the forces that shape warfare and civilization). [1] If you're already familiar with ACoUP, or find Cataphracts fascinating, you might also enjoy Edward N. Luttwak's The Grand Strategy of the Byzantine Empire of which one review says (and which I find a quality summary):

    "The Grand Strategy of the Byzantine Empire is written with a profound knowledge of the field, a thorough mastery of the sources and secondary literature, and a lively and engaging style that both specialists and general readers will appreciate."     —Peter B. Golden, Rutgers University
1. https://acoup.blog/

marc_abonce
> A Collection of Unusual Pedantry [...] ACoUP

Tangential comment but only after reading your post I realised that acoup is an acronym for the blog's full name. All this time I thought it was "a coup" (like a coup d'état) and that "A Collection of Unusual Pedantry" was the blog's tagline.

donavanm
“acoup” is also old french and middle english word along the lines of blow, strike, hit, overcome. Id always assumed it was the historic word myself.
mrec
Nitpick - it's Unmitigated Pedantry, not Unusual.
bee_rider
He writes about games from time to time. You can sense the friendly frustration. I wish he’d take a sabbatical from Professor-ing and, like, Creative Assembly could hire him to consult on a total war game.
GolfPopper OP
He also has a great collection of his posts that are particularly useful for aspiring authors and rpg game masters:

https://acoup.blog/resources-for-world-builders/

0cf8612b2e1e
There is only so much realism you can inject before it detracts from the fun. The author occasionally even references this during his analysis on how some mechanic would be required for simplicity or balancing a rock-paper-scissors troop counters.
bee_rider
The inability to pull off really flashy and intricate tactics would be a bit of a downer. But, some realism additions, like more sensible mixed-units formations seem like they’d be a great and fun upgrade for a total-war type game. And who doesn’t want to see a caracole?
Maken
He himself seems more interested in Paradox games. I wonder what he will think about EUV.

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