- It's fun! Congrats!
- Yes it's fun. One small note, for the outside temp you can use 3K, the cosmic microwave background radiation temperature. Not that it would meaningfully change your conclusion.
- So cool! I made pawk [1] to get some of the same features, but yours is better! Congrats!
- Coasting wears your tires too. By the same amount.
- We would believe that except that car companies are known for lying about diesel emissions.
- The tires wear the same amount here because either way, the car decelerates by the same amount at roughly the same rate.
- XR means "VR or AR". Having a passthrough window inside of a VR environment has been done before.
If you meant something else then I apologize for the misunderstanding (on phone, not going to be able to see fine detail in a video).
- Thank you! I believe you. If you work at Samsung, maybe you can get them to make the "Galaxy XR" landing page mention passthrough then? Because if it does, I missed it.
While we're at it, Samsung may have its reasons to mention "Google Photos" prominently as the first concrete application, but to me as a user that decoded as "ok they have no games to speak of." (I don't know if that's true, but that's how it comes across).
- For thise who, like me, needed context:
"Samsung XR" is a VR headset running "Android XR". Being called "XR" I would expect it would have AR abilities but the website makes no mention of it, or even passthrough, that I could see.
- This would be a poor man's "lightfield" display: as you move left or right you see a different perspEctive, just like you would if it were a physical object on the table instead of the spinning screen contraption.
So you would indeed see different points of view.
- It’s different from a flat display in that if you walk around it, you see a different perspective. And it works with any number of viewers.
- Speaking of tables, you probably already know about Tilt-Five? If not, they made a very neat social AR system focused on tabletop gaming.
- Also check out the company named "Light Field Displays" for stunning displays. Not exactly the same as volumetric. Arguably better in some ways. Definitely more expensive though.
- I think this limitation could be overcome with the right hardware.
For example imagine a spinning display like those of the article but somehow tuned so that they are only visible when exactly head on. In that case, you know where the observer is: right in line with the screen. So you can have backface culling; as the display spins you render all 360 (or however many) viewpoints.
Now granted, this doesn't deal with how high or low the observer is. We'd need to find another solution for that.
- This looks like a very good effort. A few words of feedback on the website if you don't mind:
- people who come to the website most likely want to quickly decide whether this is for them. So put screenshots at the very beginning along with a short description of how PyMe is different- just like you did here in this post.
- the tutorials are a big plus, but it would be fair to warn the reader that they are currently only available in Chinese.
The project looks cool, I hope you find your audience!
- I think the thing people are complaining about is that the game devs are prevented from selling on steam and also cheaper on another store.
- > It's not making indie developers poorer.
Are you sure?
- "It takes two", "Split Fiction" and "Lego Voyage" are the same style of casual two-player coop. Downside is it's only two players but otherwise may he exactly what you're looking for and very well made.
If you want something a bit different, check out "keep talking or everbody explodes".
- The problem with this is the source. Tesla lies constantly and it has from the very first FSD demo [1, 2] if not earlier.
1: https://www.cbsnews.com/news/tesla-autopilot-staged-engineer...
2: https://www.cnn.com/2025/08/21/business/tesla-nhtsa-self-dri...
There: https://www.filestash.app/smb-client.html