- tuzemec parentI'm still on Sonoma (14). And it pisses me off that there's no easy way to upgrade to Sequoia (15). I really don't want to touch Tahoe at all.
- For me - Aes Dana (Season 5 is still my favorite) and Carbon Based Lifeforms (Hydroponic Garden, World of Sleepers, Interloper).
Actually, check out the whole Ultimae catalogue: https://bandcamp.com/ultimae
- I was there a couple of months ago. It's truly a beautiful and extremely calm place.
There's one quote from our guide that I remember: "We are a small nation. We watch what our neighbors are doing and pick what will work for us."
Another impression I got (and I may be totally wrong) - the locals genuinely love the royal family. There are pictures of the king, his wife, and children literally everywhere. As someone who grew up in a communist country and is familiar with seeing portraits of "beloved" leaders everywhere, this seemed like something totally different.
The people are very respectful - no one tries to sell you things or bother you in any other way.
Highly recommended destination. Hope it doesn't change anytime soon.
- Biome: https://biomejs.dev/
Also the whole ecosystem around OXS looks very promising: https://oxc.rs/
- Nice!
A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io.
[1] - https://story.tuzemec.com (not very mobile friendly)
[2] - https://phaser.io
- Somewhat related video: https://vimeo.com/95066828
- Nice! This is almost in the same league with Bartosz Ciechanowski's articles - https://ciechanow.ski/
- My full time job is with React and my side projects are build with Solid.
I gave a presentation in the office about Solid a while ago and one of the guys said: "So this looks like React, it's easier to understand, it's faster, smaller, with more build in stuff... why are we not using it?"
Ryan, the creator of Solid, mentioned in one of his interviews that the fact Solid is gaining traction slowly is actually a sign that the web has matured. People are no longer as quick to jump to the next flashy thing - and I agree.
- This is nice.
Recently discovered something similar: Flexoki - https://stephango.com/flexoki
- You can run multiple LSPs on the same file.
In my currently opened project I have: vtsls (for typescript), biome, emmet, and the snippets LSP running on the same file.
You can configure which LSPs you can run on a language basis. Globally and per project. You can also configure the format on save actions the same way. Globally and per project.
I have astro project that on save runs biome for the front-matter part followed by prettier for the rest.
I would say that's pretty flexible.
- Is there another terminal emulator that offers triggers[1]?
- We use Tokens Studio Figma plugin [1] to export the tokens that the designers defined to a github repo. We have a few front end projects that consume them - one is sass based, the others are emotion/theme-ui and we have different style dictionary[2] scripts that transform the source tokens for the relevant projects.
Everything was working great until the designers decided the existing tokens were insufficient, and new designers joined who simply chose not to use them (because... reasons).
My point is that tokens work well when there is full alignment between the design and engineering teams. However, it requires extra effort from both sides to consistently "follow the rules".
- I see it as a way of granular styling, because there's no cascading. And IMO works great if you style each element (or component) individually.
But the moment you need to style real html and not some kind of component structure - you have to look for something else.
If I switch to "old man yelling at the sky" mode I would say that's an example of a nice concept (utility classes) taken way too far.
- Pretty cool! It reminds me of Droplets [1].
I'm working from time to time on a similar concept. Except you can have multiple ball sources and each platform/line can play any combination of notes. [2] It's using phaser and tone.js under the hood and it's not very mobile friendly yet.
- I use Vim mode in sublime/zed and I love it. But not for productivity reasons. It's just... Interesting. And somehow cool. And I like learning new things. In a way it's a meta-game that makes writing code more fun for me.
I simply don't think that the bottleneck for doing my job is how quickly I move the cursor around a document. Or that it makes me write better code in any way.
- For anyone that likes to read about the games of that era, The Digital Antiquarian has covered the Dune story in 3 parts:
- Controlling the Spice, Part 1: Dune on Page and Screen [1]
- Controlling the Spice, Part 2: Cryo’s Dune [2]
- Controlling the Spice, Part 3: Westwood’s Dune [3]
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[1] - https://www.filfre.net/2018/11/controlling-the-spice-part-1-...
[2] - https://www.filfre.net/2018/11/controlling-the-spice-part-2-...
[3] - https://www.filfre.net/2018/12/controlling-the-spice-part-3-...