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snowcrshd
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  1. I understand your point, but wouldn't doing what you suggest lead to the problem of maintaining two different code bases? This doesn't seem like a good idea at all.

    I think a better approach would be to commit to their new design, and do some sort of A/B testing to hone down the new UI until it replaces the old one.

    I don't think reddit will die because of the changes they propose. This is just silly. For starters, there are Google Chrome plugins to make reddit more Facebook feed-like.

    I myself like the way reddit works right now and would not like it to change much. That said, Reddit the company has to move towards what will make them money. I don't have this data, but their user base might have changed in the past years. People that really enjoy infinite feeds, for example.

  2. Like kyyd mentioned, fiio [1] is one of the best (if not the best) manufacturer of portable players.

    I've heard really good things about a Korean brand called Cowon [2] too. Have my eyes on their Plenue line ATM. Pricey, but it's what I'd expect from high-end audio devices.

    [1] http://fiio.net/en/

    [2] http://www.cowonglobal.com

  3. That's great to know! The work you guys do is awesome!
  4. Is this still active? I had the impression they (the project's creators) had left this in favor of Viking Code School [1].

    Apparently Viking Code School has both Ruby and JS separate tracks (I may be misremembering, though)

    [1] https://www.vikingcodeschool.com

  5. Thank you, this is the kind of information I was looking for! I still would like to see some real world comparisons, though.

    It sure sounds pretty impressive from your description!

  6. I always hear people say how reliable mainframes are. But if I have a startup that needs to distribute its application among different regions of the world, how does a mainframe help me with that?

    It is still a single point of failure.

    Has there been any sort of study, comparing commodity hardware and mainframes in this setting?

    I'll not argue a single mainframe is more reliable than a commodity server. It should be, given how much they cost.

  7. I don't think the point is feeling completely calm when things are going bad.

    For me, at least, one of the points of stoicism is learning how to take a step back and look at the situation through more rational lenses, and then figure out how to deal with it.

    Take the situation you mentioned: failing to support for one's family. I think someone who strives to practice stoicism would do something like this:

    - What are the reasons I'm failing to provide for my family? Am I spending too much? Is my salary too low? Is the place I live too expensive? Does my family spend too much money?

    - Of those reasons, which ones do I have full control of? (This is were you can actually act on).

    - Which ones do I have some control of? If your family is the cause of financial distress, there are some actions you can take (like talking to them and explaining things have to change), but you can't fully control their actions and thoughts.

    - Which ones do I have no control of? Don't worry about these, there is nothing you can do anyways. But here is the catch, you are eventually going to worry about them. This is what people fail to get about stoicism. It is not a silver bullet that is going to take away all your worries. It is an instrument to help you overcome them, with reason. It takes some practice to get good at it.

  8. I second this. "A Guide to the Good Life" is a fantastic introduction to Stoic principles.

    I also read "Stoicism and the Art of Happiness", but did not enjoy it as much. I think Irvine's book is more to the point.

    I've found that stoic practices help me in things I would not have thought of: job interviews, for example. Doing negative visualization, imagining interviewers asking me stuff I don't have complete knowledge of, and imagining how I'd respond to it was extremely helpful recently.

  9. IIRC, there was a PR preparing upstream ocaml for multicore. I think multicore capabilities will be here soon.

    Would things like LWT or async help you in any way?

  10. Man, I wish I had more experience with Rust. This looks really nice!

    Any chance you guys have a blog or something, talking about the experience of using Rust as a backend language?

  11. AFAIK, there's nothing conclusive about supplementing brain functions. Examine.com has a good write up on creatine [1].

    I've used creatine with the goal of increasing performance in strength training. I guess I'm a non-responder, 'cause there was no noticeable gains in performance for me.

    [1] https://examine.com/supplements/creatine/

  12. Same on Safari, didn't have to login to read.
  13. Thank you for the thorough response!

    I'm still starting my learning of philosophy, going through Plato's works.

    I'm keep Kant and Nietzsche in mind :)

    PS: That Stanford page is awesome.

  14. That essay sounds really interesting.

    How much background knowledge would I need to take advantage of it? I'm utterly ignorant of such matters, but I'm trying figure out how to go about learning this.

  15. Seems to be the case.

    I'm the owner of an Xbox One, but I'm seriously considering selling it and getting a PS4 instead.

    There aren't many differences in exclusive games anymore, and Sony's games line up seems more interesting to me.

    But the major pain I have with Xbox One is the user interface. Dang, that is a hell of a complicated UI. When I first got the Xbox, it took some getting used to navigate around efficiently.

    PS4's ui is way more straightforward (again, IMO). It just doesn't try to arrange stuff in fancy ways. It just works (TM).

  16. I think this book is better suited to people that have already written a few games.

    It mostly talks about common patterns that arise during gamedev and how to work with them. IIRC, it shows trade-offs of different approaches.

    I suggest starting out with Love2d [1]. Docs are good, community is great, lots of tutorials online.

    There's this guy writing a tutorial series [2] on creating a game with Love2D. Not finished yet, but it is awesome! I think that would be a good place to start.

    I hope this helps.

    [1] https://love2d.org

    [2] https://github.com/SSYGEA/blog/issues/11

  17. Thanks for sharing that!

    Just skimmed through it and seems pretty interesting. I'll read it more in depth later.

  18. I've never tried it, but I hear good things about Kivy [1]

    [1] https://kivy.org/#home

  19. I recently started going through Bartoz Milewski's Category Theory lectures [1]. I think they are a very nice place to start learning these things.

    [1] https://m.youtube.com/watch?v=I8LbkfSSR58

  20. That sounds awesome!

    Is Haskell (or other fp languages) commonly used at Target?

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