- poetasterYipee! Ok, I can't afford more hardware, but it's my favourite mobile os and I develop/maintain apps for it, so I'm happy to see the amount of effort Jolla has put in in the last 2 years to stay relevant and up their game!
- Exactly! SDL2 apps run well on SFOS :)
- Not true. Gradual but slow progress. https://github.com/sailfishos
They also recently split the automobile UI part off from the Phone bits. That joint work was part of the problem for FOSSing everything, since they have deals with Car manufacturers which depend on their IP.
- The main distinguishing feature is that you generally lack a keyboar / mouse /pointer thing. Hence, the window manager and interaction in general are tuned for touch interactions, single handed use and the like.
It's for this reason I like SFOS. I've tried android and ios. But they suck.
As a developer, I also appreciate the flexibility even within the limits. Gradle and co. suck.
- I've also been using hardware that some of the Jolla team worked on 20+ years ago. N9, N900 to currently Sony and Volla/Gigaset devices.
- There are a number of rust developers building for SailfishOs. Rubdos maintains a Signal client in rust. The toolchain also runs on the build service maintained by Jolla (obs). I'm not sure what the editor has to do with it. I use vim for most of my SFOS development but sometimes use the SDK, sometimes I use Godot.
- People often use micro-g and co.
- Nope. You can use SDL2, which is behind the Godot port for Sailfish (3.5 still). Supertuxcart, Openlara a bunch of games stuff is viable. There is an active Lua Love porter and and and ...
- They've been opening up bit by bit. First stuff like 'jolla-weather', recently, the notes app and numerous bits in the backend ... Currently sync for nextcloud system integration is in the works.
- The hardware issues are camera related. As in the camera is not operational. They are working on it. Sigh.
- Ah, I just abandon the idea of recovery on these phones and use the ubports installer once. Thereafter, I just flash directly. I have done the MTK tools dance, but don't any longer. Sorry :(
Ah, I have to admit I don't know much about porting :) We did put up a community wiki and the HADK is up there: https://sailfishos.wiki/books/hadk/page/hadk so that you might get some idea of the process ... I'm not sure to what extent this is different from that 'halium' builds that piggz makes. It makes sense to ask him directly, since he has a stream lined process that targets, among others, the phones you have.
As to why the hardware adaption layer is needed (ie. the android one) it's where all the binary blobs are :) Among other bits.
- Interesting. I had a poke at postmarket, which wasn't ready in comparison with SFOS. Would you say the FLX1 is at better stage in development than postmarket?
- I also have this setup and SFos on Gigaset GS5. Similar battery performance. I did a roadtrip last week with navigation (starting with about 90% battery) and after 5&1/2 hours navigation was down to 65% or therabouts. Works for me.
And, yes, I often turn off wifi. I never go over my Data limits and 4G/5G is much more efficient for some reason.
- With my, atypical maybe?, use, I get up to 2 days on a 4KmA battery (Gigaset GS5, SailfishOs). Sometimes I'm down to 1 day if I do social media scrolling.
- I do have an Android for one app. But daily drive linux and have since the Nokia N9/N900.
I must admit, I don't do banking on the phone and keep all sensitive data off my mobiles.
- I'm a very happy Sailfish OS user, since 2016, before that Meego, Maemo (Nokia N900, N9). I do have an android phone for one App (Deutsche Post) which I use only when I need to ship stuff. Running on a Gigaset (made in Germany, 4KmA battery) I generally get two days of usage, 1 day if I'm stuck on Mastodon.
From being able to do SDL2 stuff (Godot 3.5 for instance) with a wayland compositor to just not having f'ked UI, I'm happy. The challenge of getting more apps is certainly a challenge. But that's good, gives me lots to do.
Linux on Mobile has already long been here to stay.
- 2 points
- And a youtube video of the original https://www.youtube.com/watch?v=yhKnGPcZmE4
- For anyone interested in Godot, I made a mobile first (Sailfish Os only) version https://github.com/poetaster/balldrop which is based on https://github.com/Bauxitedev/balldrop It was great simple problem set for solving touch screen problems in Godot and makes lovely melodies :)
- Depending on qualifications (for instance Certified for ISO 26262 confirmation reviews), salaries should be in the 90,000 - 120,000 Euro range.