- 3 points
- The problem is that it's not the "clickfarming" apps that are the real danger for the majority of people, I'd argue it's the endless algorithmically tailored content and social media streams most of us consume. The ones that fill our every - otherwise - idle moment with something to distract us with.
- Not to be confused with LightTable[1], an editor with Clojure live coding support.
- 2 points
- > The more I use Common Lisp, the more disappointed I am that it hasn't become more popular. It really is higher level than Python, Ruby, or Perl but with nearly the performance of C and C++.
It's nice to hear that I'm the only one. I, not too long ago, picked up Common Lisp and after a bit of "getting it", it suddenly became one of my favourite languages. And by "getting it", I'm not talking about the difficulties people normally refer to when talking about learning lisps, it was learning how to develop with it.
There's a huge productivity boost in just the fact that your development process is as follows: boot REPL, run your program and then modify your program (while running). If anything is to break, or hasn't been implemented, the debugger just stops your program, let's you inspect your program state freely and you can update the code that failed and have another go.
I'm normally very much to the strong, static typing side of languages. But to me, the Common Lisp experience is dynamic done right, it gives all the tools to handle the problems that arise from a dynamically typed language (even though Common Lisp is actually partially strongly typed) with is a great boon to productivity.
- Location: Copenhagen, Denmark
Remote: Yes
Willing to relocate: Depends
Technologies: C#, Unity3D, F#, Rust, Assembly, PlayFab, Crystal, C, C++, Haskell, Python, Javascript, Flask, Redis.
Resumé/CV: Upon request
Github: http://github.com/nulldatamap
LinkedIn: https://www.linkedin.com/in/marco-a-7b7a6a104
Email: nulldatamap@gmail.com
I've been programming for 10 years, mostly focusing on systems programming and game programming, with backend programming on the side. I'm currently studying Computer Science at Copenhagen University.
- Location: Copenhagen, Denmark
Remote: Yes
Willing to relocate: Depends
Technologies: C#, Unity3D, F#, Rust, Assembly, PlayFab, C, C++, Haskell, Python, Javascript, Flask, Redis.
Resumé/CV: Upon request
Github: http://github.com/nulldatamap
LinkedIn: https://www.linkedin.com/in/marco-a-7b7a6a104
Email: nulldatamap@gmail.com
I've been programming for 10 years, mostly focusing on systems programming and game programming with backend programming on the side.
- Location: Copenhagen, Denmark
Remote: Yes
Willing to relocate: Depends
Technologies: C#, Unity3D, F#, Rust, Assembly, PlayFab, C, C++, Haskell, Python, Javascript, Flask, Redis.
Resumé/CV: Upon request
Email: nulldatamap@gmail.com
I've been programming for 10 years, mostly focusing on systems programming and game programming with backend programming on the side.
- Location: Vordingborg, Denmark
Remote: Yes
Willing to relocate: Only to Copenhagen
Technologies: C#, Unity3D, Rust, F#, PlayFab, C, C++, Haskell, Python, Javascript, Flask, Redis.
Resumé/CV: Upon request
Email: nulldatamap@gmail.com
I've been programming for 10 years, mostly focusing on systems programming and game programming with backend programming on the side.
- Location: Vordingborg, Denmark
Remote: Yes
Willing to relocate: Only to Copenhagen
Technologies: C#, Unity3D, Rust, F#, PlayFab, C, C++, Haskell, Python, Javascript, Flask, Redis.
Resumé/CV: Upon request
Email: nulldatamap@gmail.com
I've been programming for 9 years, mostly focusing on systems programming and game programming with backend programming on the side.
- To me, SoundCloud feels like a whole other domain of music distribution. I listen to a lot of small artists, all of whom are mainly based on SoundCloud. It serves as a place to catch up with their new release and what they like ( using the repost system ). And practically all of the artists who actually sell their music, put up links to BandCamp for people to purchase their tracks from.
- Location: Vordingborg, Denmark
Remote: Yes
Willing to relocate: Only to Copenhagen
Technologies: C#, Unity3D, Rust, C, C++, Haskell, Python, Javascript, Flask, Redis.
Resumé/CV: Upon request
Email: nulldatamap@gmail.com
I've been programming for 9 years, mostly focusing on systems programming with game programming and backend programming on the side.
- Location: Vordingborg, Denmark
Remote: Yes
Willing to relocate: Only to Copenhagen
Technologies: C#, C, C++, Rust, Haskell, Python, Javascript, Flask, Redis, Unity3D.
Resumé/CV: Upon request
Email: nulldatamap@gmail.com
I've been programming for 9 year, mostly focusing on systems programming with game programming and backend programming on the side.
- It's kinda refreshing to see a assembly(/ programming) language which isn't based on English for once. Personally as a non-native speaker, writing code in anything else than English seems unnatural. But that probably just have to do with the culture and environment in which I've learned to program. I started out self-taught, which meant all my sources were in English. Here in Denmark, the first introduction to programming my class-mates got was through Gymnasium (HTX), where when talking about programming concepts they would be translated to their Danish equivalent. It just sounded to wrong to me, but there's nothing that dictates that English should be the standard, other than that's the current spoken international language in the Western world, which has been more or less the forefront in this field so far.
And it might not be so far fetched that in the future significant programming languages might use another natural languages. I wouldn't see surprised to see engineers from China to develop programming languages for example that have a chance to be in Chinese.
- Location: Vordingborg, Denmark.
Remote: Yes
Willing to relocate: Unless it's to Copenhagen then it's not an option.
Technologies: C, C++, Rust, Haskell, Python, Javascript, Golang, Flask, Redis, Snap.
Résumé/CV: https://github.com/nulldatamap/
Email: nulldatamap@gmail.com
I've been programming for soon 9 years, mostly focusing on systems programming. I've been exploring a wide space of technologies and have a easy time picking up new language and frameworks. I'm looking for my first official job as a programmer.
- Fascinating that we've come this far, also: http://xkcd.com/1425/
There's a great talk [0] from the Overwatch developers where they talk about how they built Overwatch using the ECS architecture. They barely mention performance at all, but instead talk about how it helped deal with complexity.
[0] https://www.gdcvault.com/play/1024001/-Overwatch-Gameplay-Ar...