mclau156
Joined 49 karma
- mclau156 parentEvery single person in the supply chain has a lever they can pull to change price, except the end consumer
- Ok sorry I thought maybe there was a chance that the decomp project could edited in a way that would create a ROM that allowed RL to be done easier, but it seems like it just came in handy for looking up values along with the GB ASM tutorial, the alternative of my thought process is re-creating pokemon red in a modern language which you also mentioned
- Could you have used the decompilations of pokemon on github? https://github.com/pret/pokered
- Godot game engine has been good to me, I have not made any original games but I have copied some games with a high skill ceiling, it is very important to have a high skill ceiling because otherwise it feels aimless, games like Advance Wars or Mega Man Battle Network have high skill ceilings but are not too difficult to create in 2D tile systems, as soon as you get into scaling the game with more units, more power ups, etc. then it starts to really feel like it has an aim to become stronger not just a cool thing to look at for 5 minutes