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fatty_patty89
Joined 14 karma

  1. I took a look at your github and saw you implemented the same games in multiple languages, which one did you like the most and why?
  2. not being able to do alias i32 = int; was the biggest turn off for me
  3. Interesting that you mention that, how do you keep track of his comments? Some sort of plugin/scraper?
  4. I got irrationally angry when it refused to load the website
  5. Genuine question, you make it seem as this is a limitation and they're all in the same bucket but how was Java for example able to scale all the enterprises while having multi threading and good ffi, same with .net.

    My impression is that the go ffi is with big overhead because of the specific choices made to not care about ffi because it would benefit the go code more?

    My point was that there's other gc languages/envorionments that have good ffi and were somehow able all these decades to create scalable multithreaded applications.

  6. Java has green threads and c#/.net has logical threads
  7. In a normal world the Go C FFI wouldn't have insane overhead but what can we do, the language is perfect and it will stay that way until morale improves.

    Thanks for the work you do

  8. Thank you

    do the go bindings require cgo?

  9. > There's so much that a person who can code and can deal with statistics can apply himself do.

    Can you give a few examples please?

  10. Second time you posted this, are you a moderator?
  11. Seizure warning for the above link

    edit: flashing lights at the end seem to be mostly becauseo f darkreader extension

  12. I hecking love depending on big corpo
  13. What makes you think so?
  14. What the fuck? Nobody else saw the cursor ceo looking through the gpt5 generated code, mindlessly scrolling saying "this looks roughly correct, i would love to merge that" LOL

    You can't make this up

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