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hi! https://snavsoft.com

  1. It is partly the medium's fault. A lot of the sins of CD/digital mastering wont fly on vinyl because there's physical constraints around what you can literally press into the record groove.
  2. I've had a Framework 13 for several years now, so I'm excited to see this kind of thing start to happen. Praying the next one out is a GPU/tensor workload unit so I'm not stuck at home on my desktop when I want to mess around with local AI models...
  3. Love it, they're teaching LLMs how to skim texts properly, which is exactly the right approach for handling long contexts.
  4. I see a lot of debate about whether AI is "conscious" or has "consciousness", with people talking past each other without a firm grasp on their own stances, so I made a quick quiz to help you locate where you stand.
  5. I prefer to write blog posts in markdown, especially if I'm on the go, and historically I've manually reformatted it in Substack's editor. Figured, why not automate this? So I built a simple utility. Everything happens in your browser with the `marked` library.

    Most important feature for me is converting from ASCII to "fancy" quotes and apostrophes, which Substack inserts automatically in its editor. Some more advanced features are probably broken, because Substack's editor is a bit wonky, but the basic stuff all works. Give it a try!

    And here's the source: https://github.com/simpolism/md-to-substack

  6. Yeah. I noticed a lot of "It's not just X. It's Y." which is the biggest tell for me.
  7. Copy paste? Use something like desktop commander and just let it edit the files for you directly. It'll even run commands to test it out. Or go further and use Cline/RooCode and if you're building a webapp it'll load your page in a small browser, screenshot the contents, and send that to the model. The copy-paste stuff is beginner mode.
  8. Much debated question but if we run with your definition, then A2A adds communication capabilities alongside tool-calling, which is ultimately a set of programmatic hooks. Like "phone a friend" if you don't know the answer given what you have available directly (via MCP, training data, or context).

    My assumption is that the initial A2A implementation will be done with MCP, so the LLM can ask your AI directory or marketplace for help with a task via some kind of "phone a friend" tool call, and it'll be able to immediately interop and get the info it needs to complete the task.

  9. A2A isn't a layer of abstraction over MCP, it functions in parallel and they complement each other. MCP addresses the Agent-to-Environment question, how can Agents "do things" on computers. A2A addresses the Agent-to-Agent question, how can Agents learn about other Agents and communicate with them. You need both.

    You CAN try and build "the one agent that does everything" but in scenarios where there's many simultaneous data streams, a better approach would be to have many stateful agents handling each stream via MCP, coupled with a single "executive" agent that calls on each of the stateful agents via A2A to get the high-level info it needs to make decisions on behalf of its user.

  10. This is insanely cynical. The optimistic version is that many teams were already home-rolling protocols like A2A for "swarm" logic. For example, aggregation of financial data across many different streams, where a single "executive" agent would interface with many "worker" high-context agents that know a single stream.

    I had been working on some personal projects over the last few months that would've benefitted enormously from having this kind of standard A2A protocol available. My colleagues and I identified it months ago as a major need, but one that would require a lot of effort to get buy-in across the industry, and I'm happy to see that Google hopped in to do it.

  11. "The social double-bind game can be phrased in several ways:

    The first rule of this game is that it is not a game.

    Everyone must play.

    You must love us.

    You must go on living.

    Be yourself, but play a consistent and acceptable role.

    Control yourself and be natural.

    Try to be sincere.

    Essentially, this game is a demand for spontaneous behavior of certain kinds. Living, loving, being natural or sincere—all these are spontaneous forms of behavior: they happen "of themselves" like digesting food or growing hair. As soon as they are forced they acquire that unnatural, contrived, and phony atmosphere which everyone deplores—weak and scentless like forced flowers and tasteless like forced fruit. Life and love generate effort, but effort will not generate them. Faith—in life, in other people, and in oneself—is the attitude of allowing the spontaneous to be spontaneous, in its own way and in its own time."

    - Alan Watts

  12. Agreed -- the thing that frustrated me in the post is the idea that not going through a hookup phase before finding a serious partner is "like running a marathon without doing any training", as though the skills involved in sustaining a relationship were the same skills involved in hookups, as opposed to an amplification of regular friendship skills.

    Abundance mindset doesn't need to come from a sense of mastery over a game sold to you by a corporate product. IMO it's better to have abundance from a rich life filled with solid friendships that let you feel supported in taking risks, which may involve getting hurt, grieving, pulling yourself together, and trying again.

  13. I imagine this is completely serious, and isn't that different from what I've seen in a big city (NYC). Back when I was permitting myself to use these apps (2017, before I truly assessed the cost-benefit analysis), I met a girl who apparently swiped left on every guy. She showed me her Tinder and she had over 5,000 matches (and for some reason was meeting up with me, although it didn't last very long. I think she did get married a few years ago, though). That experience makes me think that the 20,000 number is legitimately a reasonable estimate.
  14. This is wild to me. As someone who's done some eng management and has also read a lot of psychoanalytic theory, the only things I would actively ask my reports to "open up" about emotionally are what they like and dislike about tasks and processes, so I can better distribute work that satisfies them and remove frictions. That said if they want to tell me more, I'm happy to listen.

    Otoh when dealing with peers at director or C level, things tend to get significantly more psychological, likely because their facility of judgment, which is ultimately psychological and moral, is functioning with far higher leverage due to their organizational authority.

  15. I really wish these articles cited more primary sources. I would love (and prefer) to review the empirical work that led to the communicated understanding of these systems.
  16. Really liked this post, thanks for sharing all the references. I actually did a similar project recently of playing a lot of classic JRPGs, but my research only culminated in a blogpost (https://snav.substack.com/p/26-analysis-rainbow-silkroad) rather than any sort of actual project -- the filesystem RPG is a very cool idea!! Would be fun to get some autogenerated fs dungeons :)
  17. Glad you mention potatoes too: they're FAR AND AWAY the most satiating food per calorie, based on a 1995 study https://www.thebodytransformationacademy.com/uploads/7/4/4/9...
  18. I've noticed saturated fats trigger a far greater sense of satiety for me than unsaturated fats, vegetable oils in particular, which I feel I could eat forever. So my personal estimation is sticking to sat fats over unsat fats will result in eating fewer calories.
  19. What were some of the unanticipated challenges they faced?
  20. I really like this site for info on various tunings, including Just Intonation, where the intervals ARE perfect mathematical ratios: https://www.kylegann.com/microtonality.html

    One tidbit I always think about:

    > I've had interesting experiences playing just-intonation music for non-music-major students. Sometimes they will identify an equal-tempered chord as "happy, upbeat," and the same chord in just intonation as "sad, gloomy." Of course, this is the first time they've ever heard anything but equal temperament, and they're far more familiar with the first sound than the second. But I think they correctly hit on the point that equal temperament chords do have a kind of active buzz to them, a level of harmonic excitement and intensity. By contrast, just-intonation chords are much calmer, more passive; you literally have to slow down to listen to them. (As Terry Riley says, Western music is fast because it's not in tune.) It makes sense that American teenagers would identify tranquil, purely consonant harmony as moody and depressing. Listening from the other side, I've learned to hear equal temperament music as a kind of aural caffeine, overly busy and nervous-making. If you're used to getting that kind of buzz from music, you feel the lack of it as a deprivation when it's not there. But do we need it? Most cultures use music for meditation, and ours may be the only culture that doesn't. With our tuning, we can't.

    > My teacher, Ben Johnston, was convinced that our tuning is responsible for much of our cultural psychology, the fact that we are so geared toward progress and action and violence and so little attuned to introspection, contentment, and acquiesence. Equal temperament could be described as the musical equivalent to eating a lot of red meat and processed sugars and watching violent action films. The music doesn't turn your attention inward, it makes you want to go out and work off your nervous energy on something.

  21. My expectation is that the PWM output would sound characteristic / interesting enough that it would be worth hearing a recording -- but maybe I'm setting myself up to be surprised if it has a reasonable amount of fidelity.
  22. Neat project but how's it sound? I want a recording!
  23. Reminds me of:

    > A very common practice in videogames is to make your game visually immersive—that is to say, to visually portray the game’s elements in such a way that makes the player, to some extent, feel like they’re “really there.” The most obvious way this is employed is via a firstperson point-of-view camera, as seen in titles like Counter-Strike or Elder Scrolls V: Skyrim. In these titles—especially in the highly fantasy-simulation-dependent Skyrim—part of the idea is to “immerse” the player in the world.

    > The problem is, this isn’t where “immersion” really comes from. Ever notice how people get incredibly immersed in a great novel? What could be further away from the literal, realistic portrayal of reality that Skyrim brings than a set of glyphs in black and white printed on dead trees? And yet novels routinely engage people to the point where they are completely and utterly immersed.

    > The myth is that immersion comes from visual/auditory messages, but the problem is the human mind wanders quickly. We’re curious and inquisitive and while a picture-perfect image might in fact immerse us for a moment, if there isn’t an engaging system there for us to keep us immersed, we’ll quickly snap out of it and remember that we’re just tinkering with some computer program.

    > The thing that engages people in interactive systems is actually quality interaction—for games, this means interesting, difficult and meaningful decisions as frequently as possible.

    Quote from Keith Burgun's "Clockwork Game Design"

  24. I have the confidence to feel that now, but dating apps imbue a sense of helplessness in users like my past self, who would get maybe 10-20 matches total, ever, most of whom wouldn't even reply. So perhaps my experience speaks more to the psychological game of dating apps than anything about bubbles and phones.

    And, to be fair, they didn't reject me per se, they would make slightly judgmental comments or observations. It just felt like it knocked me down a peg in their eyes and made it all the more difficult to make a real connection.

  25. It's real. I remember bracing myself every time I got someone's number off a dating app for the inevitable comment about my "green bubble". These are people in their 20s in NYC. And (for most people), a rant about ecosystem lock-in and being able to do what I want with my hardware etc wouldn't exactly make me come off as more attractive...

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