- Froztnova parentTor doesn't work like this. i2p, however, does. At least by default.
- It's super weird to me because none of the jobs I've had as a programmer have been super demanding of my time or effort? I have to work, sure, but generally not as hard as I had to work at college. I rarely get called to do things outside of work hours, but generally when I do it's because there's a serious problem that I'm the subject matter expert for so it's understandable.
I absolutely do just "switch off" at 5pm. I sometimes work on programming things in my free time if I feel like it regardless.
I feel like, if your job is demanding more of you than a nine to five, and you don't thrive in that environment, you certainly have a right to complain or look for different work. I'm just surprised that it seems to be so common when all the work I've stumbled into in this field has been very reasonable.
And yes, obviously there's a difference between software dev and blue collar, or even other types of white collar work. I'm not blind to the fact that this is a particularly comfortable career, even if it's not as extravagant as it seems to have be a decade or so ago.
I guess I'm just surprised that there are so many apparently ground-down people in a place like this which you would imagine would be primarily populated with people in the software industry.
- To be honest while I dislike most AI integration that gets pushed, I really enjoy Firefox' local translation model features. I appreciate that I can conveniently translate things with a reasonable degree of accuracy without having to send that text to god knows where.
More stuff like that would be appreciated, though I don't know if their plans for the future will fit that definition.
- It's always interesting to get a window into this sort of thing because I've never really felt the urge to just buy stuff for the sake of buying it.
Like, I don't live like a monk. I have a nice computer, a tv, my living space is furnished. But the transactional aspect of buying things always keeps me from just "shopping as entertainment" the way some people seem to enjoy doing. I don't like acquiring things more than I dislike spending money. I have to really want something, or need something to the point that doing without it is kinda a non-starter.
- I first learned how these sorts of programs worked using memory inspection tools that some emulators have built into them, but eventually flirted with some very basic cheat engine stuff myself. More advanced stuff like code caving is hard unless you're an assembly wizard, but it's surprisingly easy to find and poke values once you get the basic technique down. I once made a trainer for a friend because he wanted to skip some of the grind for cosmetics in Nioh. I also had fun realizing that the enemy skill materia in ff7 basically works by treating what would typically be the experience of the materia as a bitfield, with one bit for each learnable skill.
It's funny though, I realized that I generally don't enjoy cheating at games, even single player games, unless the cheats are amusing stuff like big head mode or whatever. I once actually cheated to reduce my character's level in dark souls because I'd accidentally allocated a bunch of points into a famously rather useless stat and, in that game, stat point allocation is permanent. To clarify, I knew it was useless, I had mismatched which row I was looking at when assigning points.
Which is still cheating, I suppose, given that it saved me the convenience of starting the character over completely.
- I know that at least one modding framework for a certain online game makes use of ImGui (or some equivalent thereof). Given the use case it does make a lot of sense, considering they're essentially strapping a third party UI onto an existing 3D accelerated application, not sure what else you'd use for that. Since the users are technical enough to install the mod framework anyways, they tend to be the sort that can handle the UI.
It can be a bit wonky though, I regularly spot UI/UX decisions that seem to map more closely to what the developer is doing under the hood, or their own mental model of the problem, than what one might consider to be an intuitive way of interacting with the system.
- > because 4chan's services are available to people residing in the UK
I don't understand why 4chan is obligated to be the one to ensure that UK citizens don't access the site when this should be entirely within the UK government's power, no? At the very least, the infrastructure which allows their citizens to access 4chan is on UK soil so it stands to reason that they actually have authority over that.
I feel like making the case that any site which serves an international audience on the Internet has to observe the laws of every single country represented in that audience is bad precedent and has the potential to be incredibly stifling to anyone but the type of multinational corporation which has the sort of legal apparatus that's required to operate in that sort of environment.
- TBH, without going into overmuch detail, I wouldn't generalize from my educational experience to the American educational system as a whole. I think it was better in a lot of ways, and worse in a few ways, than what most people would have received, and I wouldn't be surprised if there were some particular holes in my knowledge due to taking part in multiple curricula from different institutions.
- Mostly just that it's easy for an American (or at least, myself circa several years ago) to assume that the overwhelmingly vast majority of Muslims live in middle eastern countries, and when I first learned that Indonesia was the world's largest Muslim majority country it proved that mental heuristic to be entirely inaccurate.
I suppose it shouldn't be too surprising though, I mean Christianity sure as hell got around too.
- This feels like an incredibly normal thing though? Kids oftentimes want to do things that are highly stimulating and "fun" in substitute for things that are more rewarding, often to the point of obstinance.
And I don't want to defend Roblox, their laissez faire attitude towards predators abusing their platform is abhorrent and disgusting. But this anecdote is about as old as civilization.
- I'm not sure if it's the proper method, but I actually did implement parallax in my project, though I just did it by essentially creating a layer which I marked as parallax and then had my game draw it with a parallax offset from the rest of the map depending on the camera position.
https://doc.mapeditor.org/en/latest/manual/layers/#parallax-...
These docs do seem to go more in depth about the canonical values related to parallax that Tiled offers though.
- Tiled is really great. I'm using it in a project that I occasionally poke at as well, only with Love2D, and as a sidescroller sort of project. I was impressed by how easy it was to set it up to work with my game in spite of how generic it is.
The functionality to export directly to lua source files was a particular treat, though there are probably situations where you'd want to still just use json or one of the other formats supported by Tiled even when working in a lua project.
- I've been an awesomewm user for quite some time as well and have no plans to change.
It's the lua scripting that really pushes it to the next level for me. I think I fell in love when I set up randomized times wallpaper rotations, and then realized that I could also create multiple profiles/sets of wallpapers as well, and the only limit was my own ability to add it.
- I remember back in the 90s, when I was REALLY young, having a computer in my room that I figure was basically my dad's old hand-me-down computer, with a few basic toy programs like Kid Pix and the like. The CRT was a bit of a mess, and would occasionally 'go yellow' and need to be degaussed and otherwise fiddled with to get the color tone back to normal.
I can definitely appreciate the draw of the old monitors, and I wouldn't mind owning a few myself for when I get the fancy, but it feels like a very 'vinyl' sort of impulse. There are certainly attractive factors, but I think in the pursuit of those people are willing to overlook the inherent flaws. Which isn't necessarily a bad thing, but it's an interesting quirk of psychology.
I think LCD/OLED is definitely an improvement, though I've never been a fan of the 'softness' in comparison to the rigidity of the glass CRT screen. It's always seemed fragile to me.
- So let's have a thought experiment. We can agree, even if the US primary education system is crap, that the university system is world class. After all, people wouldn't come from other countries to study abroad in the US if it were not competitive.
So our CS graduates take the same courses, study the same material, and pass on the same grading scales as these international students from countries like China, India, etc that have come to attend American universities. Therefore it seems unlikely that they are categorically incompetent due to a flaw in their education, even if we make some allowance for them not studying as rigorously as their international peers for whatever reason.
However, if the news can be believed, we're now seeing a significant number of CS graduates who are unable to find employment. This is coming on the tail end of a bunch of highly publicized layoffs.
The notion that there "Aren't Americans to do these jobs" just doesn't track. I'm sure that there are lots of corporate executives who are saying that there aren't enough qualified Americans to do these jobs, but they're saying that because it's in their best economic interest to say that, not because it's actually true.
- Yeah, I don't understand how people can be arguing that there aren't enough Americans to do this work when we've just gotten off a round of mass layoffs all throughout the tech sector and there are stories about CS grads being unable to find work now.
It's transparently obvious that the draw of these employees isn't skill, it's cost. The bottom/middle rung in this field is being hollowed out when it comes to domestic hiring because companies don't care who fills the position so long as they can keep the salary low and the employee locked in, and H-1Bs are the perfect fit for that.