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Background: I’ve spent the last few years writing Logos of Aether (500+ pages, open source), which attempts to derive the Standard Model using a monadic, cellular-automata approach rather than standard continuous calculus.

The Core Idea: Modern physics breaks down at singularities because our math allows for infinite density (division by zero). I replaced standard addition with "Plenum Addition" (⊕), a saturating operation similar to velocity addition in Special Relativity, but applied to information density.

The Math: Instead of linear addition (1+1=2), distinctions add via: x ⊕ y = (x + y) / (1 + xy/π²)

This forces a hard ceiling on information density (π), naturally eliminating black hole singularities and "infinite energy" bugs in QFT without needing renormalization.

Why I'm posting: I have the theoretical derivation (including a geometric derivation of the Electron Mass as an 11th harmonic resonance), but I am moving from "Paper" to "Engine." I am looking for contributors interested in Cellular Automata and Python/JAX to help build the reference simulation ("The Rattle") to test these interactions in a grid.

The book is Public Domain. I’m not selling anything. Just trying to see if this codebase runs universe-v1.0 correctly.

AMA about the "Teeter-Totter Principle" or the derivation logic.


We viXra now. But with better written bs. Thanks AI.

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