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No, 580 is the new legacy driver branch, it's still supported for a couple years. Just not optimized for new titles iirc.

I'm not sure what the state of the open-source drivers is for the really old nvidia GPUs, but for Pascal and such it's pretty decent. No video hwaccel though. However, for hardware encoding, NVENC has improved a lot over the generations. So the old chunkers are probably beat on every metric by e.g. a T400 card. Or Intel Arc (business model: "Quick sync for AMD").


I have yet to see a fully working nouveau based system, as most people are just looking to blacklist the mod given the collateral problems.

Depends on the hardware codecs use case, as some legacy cards are valuable to people that own legacy workflows.

Without CUDA + hardware-encoders a GPU is just a paperweight regardless of age for some use-cases. =3

I don't know why you're making this distinction. Windows has the same issue unless you're content using a depreciated OS; Linux has the same solution, in the form of LTS kernels that do not break DKMS modules. It's been like this for decades.

You've repeated this FUD about DKMS breaking, but it's exclusively a rolling-release issue. And even then you can still fix it, tons of places will containerize their workload and dump it into a proxmox:latest instance.

Some communities tried to keep EOL legacy nvidia drivers viable on newer OS kernels, but it is a poor allocation of resources prone to failure.

It is not FUD, but rather the consequences of out-of-band proprietary mystery blobs, dependency injection, and major structural changes within the kernel or user space programs. Many legacy dkms simply don't survive the code permutations over the long term (usually Wifi cards, equipment, and GPUs.) Thus, projects relying on such drivers break eventually as people start to abandon the legacy platforms.

Linux is good at many things, but LTS only slows the compatibility decay cycle to years instead of weeks. The several thousand tonnes of waste hardware it turns into garbage, and locked offline Application licenses do matter to some folks. It is the hidden Spiral development liability in most FOSS projects. =3

> LTS only slows the compatibility decay cycle to years instead of weeks.

Windows Service Packs do the same thing. Install Windows 10 software on a Windows 7 machine and you'll end up with a similarly-bricked system.

Back-porting modern drivers/security patches is another issue, but most static-linked applications tended to work fine up until Windows 11. If you wanted to play legacy games in old Windows environments it usually works up to the final patch level of the product. Note active Windows Service Packs meant the release was still supported, and most companies would maintain driver compatibility if and only if they were still in business.

Abandonware popularity is a relatively recent phenomenon, as hardware became cheap enough to be disposable... and SaaS/DRM hit the entertainment industry.

Most people are not going to port AAA title dependencies to ancient hardware, but the "Doom will run" on just about anything meme is usually still true. =3

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