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There’s no way my proxy binary actually requires 25GB of code, or even the 3GB it is. Sounds to me like the answer is a tree shaker.

Google implemented the C++ equivalent of a tree shaker in their build system around 2009.
the front-end services to be "fast" AFAIK probably include nearly all the services you need to avoid hops -- so you can't really shake that much away.

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