Yup, I echo this sentiment. We're about to flourish.
It's never been cheaper and easier to build real value. It's also never been cheaper and easier to build real crap–but, the indie devs who care will build more value with higher velocity and independence. And good indie development will come with it an air of quality that the larger crap will struggle to compete with (at the edges). Not that they'll care, because the big players be making more money off the entrenched behemoths.
But as an indie dev, your incentive structures are far different and far more manageable.
Betteridge's law applies here – if the author truly believed the thesis, they would have declared it as a statement rather than a question.
It's never been cheaper and easier to build real value. It's also never been cheaper and easier to build real crap–but, the indie devs who care will build more value with higher velocity and independence. And good indie development will come with it an air of quality that the larger crap will struggle to compete with (at the edges). Not that they'll care, because the big players be making more money off the entrenched behemoths.
But as an indie dev, your incentive structures are far different and far more manageable.
Betteridge's law applies here – if the author truly believed the thesis, they would have declared it as a statement rather than a question.