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Jack Crenshaw's 1988-1995 series Let's Build a Compiler [1]

Graydon Hoare's 2002 talk `"One Day Compilers" or how I learned to stop worrying and love static metaprogramming` [2] (implements a compiler for a DSL that's a subset of makefile syntax in < 400 lines of code using ocaml toolchain)

edit: on second thoughts, aiming to ship a game in a novel _compiled_ language in a 7 day language+game jam is probably a lot more optimistic than aiming for an interpreted language.

[1] https://compilers.iecc.com/crenshaw/

[2] https://www.venge.net/graydon/talks/


I'm halfway through Crenshaw!

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