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Lovely read.

Just a curious question if the authors or any maintainers read this comment:

Does this bug fix break the functionality of re-connecting the client? Or how would the client know they need to use the same port as the previous session?

(My understanding is that a new client coming from the same IP and different port will now be treated as a new player instead of a reconnect)


> My understanding is that a new client coming from the same IP and different port will now be treated as a new player instead of a reconnect

Indeed. It could be a gap of my understanding but I believed that in pre-QuakeWorld there was no "coming back". How would a connect differ from a reconnect from a user experience perspective? Was it expected they keep their previous score/name?

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