> Apple M1 has an undocumented extension that, when enabled, ensures instructions like ADDS, SUBS and CMP compute PF and AF and store them as bits 26 and 27 of NZCV respectively, providing accurate emulation with no performance penalty.
macOS 26 is the last OS with an Intel build. Presumably this means that in all likelihood, M6 chips will remove this functionality.
First, these features are a big draw for developers (a key macOS audience).
Second, the ability to run Windows games is not getting less valuable.
I believe that running Windows games is something that Apple does not care about at all. Their efforts to create the game porting tool kit are 100% about getting more Windows games ported to the macOS App Store.
You do want FEAT_AFP though, so you do want ARMv8.6+.
AF indeed is basically unused. The problem for both is that you need them for accurate emulation "just in case".