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We've been tinkering with building realtime talking head models (avatar models, etc.) for a while now, and finally have something that works (well enough)! Operates at ~2x realtime on a 4090, significantly faster than that on enterprise grade GPUs.

You can try it yourself at https://playground.keyframelabs.com/playground/persona-1 and there's a (semi)technical blog post at https://www.keyframelabs.com/blog/persona-1

The main use case we designed for was language learning, particularly having a conversational partner -- generally we've found that adding a face to the voice really helps trigger the fight or flight response, which we've found to be the hardest part of speaking a new language with confidence.

But in building out the system around the model to enable that use case (tool use on a canvas for speaking prompts and images, memory to make conversations less stale, etc.), we think there's potential for other use cases too.


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