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I enjoyed the new aspect ships brought to crafting, and there's something special about walking around your own ship while it's in transit. But otherwise totally agree, it was kind of just space combat arenas and not much more.

I had a collector's edition 3-man transport ship, but IIRC the novelty of standing on the ship while in transit wore off before the beta ended. Cool, but too shallow on its own.

I can't figure out if the open world game was fun enough just on its own that an open space game would've been chef's kiss, or if it did need some kind of story telling too. It's too long ago to remember well enough, for me.

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