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15+ megabytes of executable code begins to look quite insane when you start to take a gander at many AAA games. You can produce a non-trivial Unity WebGL build that fits in <10 megabytes.

It’s the kind of code size where you analyze it and find 13 different versions of jquery and a hundred different bespoke console.log wrappers.
Yes and Windows 3.11 came on 6 1.44MB floppy disks. Modern software is so offensive.
Windows 3.11 also wasn’t shipped to you over a cellular connection when you clicked on it. If it were, 6x1.44MB would have been considered quite unacceptable.

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