in fact, apple made it harder for apps to take payments from its users in the past than others.
[1]: https://www.techtarget.com/searchcio/definition/Instagram
Android is simply a much worse platform to make money on. Users spend <25% as much as iOS users. Why would they prioritize that?
It is like trying to make a living selling games to macOS users.
Why would they care about prioritizing users who spend much less? Android pays <25% per user. You need a LOT more than 70% to make that worth prioritizing. Those users are just going to eat up free tier resources without paying. It's borderline parasitic from a business perspective.
Android users are more likely to be useful for spreading word-of-mouth reputation to Apple platform users, than they are as direct spenders. Just another reason to ensure Apple platform features don't trail Android.
https://gs.statcounter.com/os-market-share/mobile/worldwide
So maybe they rather please the home market, I guess.
https://www.reddit.com/r/applesucks/comments/1k6m2fi/why_do_...
Globally in dollars spent, not human heads. iOS is over 2x larger than Android globally, and the gap is widening year over year.
iOS spending growth outpaces Android, which even shrunk during covid while iOS spending continued to grow
https://api.backlinko.com/app/uploads/2024/03/iphone-vs-andr...
Anthropic makes money off product sales, not ad revenue, so wallets count more than eyes for this. Free users who are less than 25% as likely to spend are a burden not to be prioritized for a product business with free tier access. They need to spend much more to get a paying user on Android.
If Android were the bigger market, they'd prioritize it