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There are so many people en masse who simply cannot accept that the days of coding manually, by hand, could be coming to an end. It's wild.

BoorishBears
I want them to come: I'm good at product and have 101 competitors I'd smash on distribution and product with my army of coding agents.

But you're inventing the strawman that anyone who thinks the AI isn't there yet is in denial... some of us just have a higher bar than tailwind slop.

(Ironically I think SWEs most impressed by current agents are really done for... no niche non-tech knowledge to translate into novel software. But also don't have great taste/product sense: otherwise no one would have to point out that the UI/UX is not good enough.)

dimgl OP
Why do you assume that LLMs are only coding Tailwind slop...? I've used LLMs extensively in C++ development of Unreal Engine games.
BoorishBears
You went months without writing a single line of code by prompting in Unreal, or you didn't read the thread carefully and jumped to non-sequitur?
dimgl OP
Your original comment implies that "vibe coding", AKA, using LLMs to code, produces suboptimal results. I'm telling you that I've used LLMs extensively to write Unreal Engine games that work well, not just "Tailwind slop".

You're not having a discussion in good faith.

BoorishBears
So you don't know what vibe coding is.

The comments I replied to cover it quite well:

> Very interesting observation. I haven’t written a function by hand in 18 months.

> Same. I haven't written any code by hand in some time. Oh well. I guess I'm just doing it wrong.

Using LLMs to help doesn't make it vibe coding: these are people claiming they write no code at all and only prompt agents.

You can't build a complex product with good UX/UI this way... but you can generate Tailwind slop.

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