The one thing that transported me out of the game was the arbitrary blocking around the ocean / the end of the stream. (I assume those go to the same place, from different sides.)
It seems on such a tiny world the water should never be more than waist deep, so why not just let us explore the whole thing. I didn't quite feel like I got to go all the way around the tiny world, and being fenced by an invisible barrier broke the fourth wall.
The one thing that transported me out of the game was the arbitrary blocking around the ocean / the end of the stream. (I assume those go to the same place, from different sides.)
It seems on such a tiny world the water should never be more than waist deep, so why not just let us explore the whole thing. I didn't quite feel like I got to go all the way around the tiny world, and being fenced by an invisible barrier broke the fourth wall.