There should be a language that uses "Almost-In-Time" compilation. If it runs out of time, it just gives a random answer.
"Progressive compilation" would be more fun: The compiler has a candidate output ready at all times, starting from a random program that progressively gets refined into what the source code says. Like progressive JPEG.
Best I can do is a system that gives you a random answer no matter how much time you give it.
Great! 80-20, Pareto principle, we're gonna use that! We are as good as done with the task. Everyone take phinnaeus as an example. This is how you get things done. We move quickly and break things. Remember our motto.
This might be a similar but possibly more sensible approach? -> https://en.wikipedia.org/wiki/Anytime_algorithm
Yes, the way I described it is actually a sensible approach to some problems.
"Almost-in-time compilation" is mostly an extremely funny name I came up with, and I've trying to figure out the funniest "explanation" for it for years. So far the "it prints a random answer" is the most catchy one, but I have the feeling there are better ones out there.
You should send a pull request to DreamBerd/Gulf of Mexico[0], it's surely the only language that can handle it properly!
function getRandomNumber() {
return 4
}
Prove to me that it's not perfectly random.
It’s better with the comment
This is one of my favourite images from a long-defunct proto-meme blog: https://entropicthoughts.com/image/doesntworkbutfast.jpg
https://www.youtube.com/watch?v=4SI3GiPihQ4
“Is this your card?”
“No, but damn close, you’re the man I seek”
Me: "yes, as a matter of fact I am"
Interviewer: "Whats 14x27"
Me: "49"
Interviewer: "that's not even close"
me: "yeah, but it was fast"