You’re right — those numbers are illustrative. It’s a hypothetical estimate based on a real-world scenario where a minor install issue (like Gatekeeper rejecting downloads) leads to a non-trivial drop in conversion. Even if it’s just 1% of downloads failing, at a $5 CAC, that’s serious money at scale.
I’m open to better sources — and would love to improve the repo with more concrete stats if anyone has them.
Not trying to spam HN, promise — but yeah, I want to change this situation for indie devs, and I’ll keep improving and sharing until it actually helps more people.
Also, what’s the point of posting this again so soon?
https://www.hackerneue.com/item?id=44520949