When you say the performance was hideous, are you referring to I/O after the pipe is already connected/open, or before? The former would he surprising, but the latter not - opening and closing a ton of pipes is not something you'd expect an OS to be optimized for - and it would be somewhat surprising if your use case requires the latter.
And yeah, that seems more or less what I expected. The implementation is probably optimized for repeated I/O on established connections, not repeated unestablished ones. Which would be similar to filesystem I/O on Windows in that way - it's optimized for I/O on open files (especially larger ones), not for repeatedly opening and closing files (especially small ones). It makes me wonder what kinds of use cases require repeated connections on named pipes.
If the performance is comparable to Linux's after the connection, then I think that's important to note - since that's what matters to a lot of applications.
I would intuitively expect throughout (once all clients have connected) to be similar to on Linux, unless the Linux side uses syscalls like vmsplice() - but not sure, I've never tried benchmarking.
[0] https://learn.microsoft.com/en-us/windows/win32/api/winbase/...
They literally provided the registry to solve this very problem from the days of 16-bit Windows. Holding it against them in 2025 when they have given you a perfectly good alternative for decades is rather ridiculous and is evidence for the exact opposite of what you intended.
Not claiming that POSIX should or could attempt to address performance.
Some years later this got revisited due to needing to use the same thing under C# on Win10 and while it was better it was still a major embarrassment how big the performance gap was.