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Eavolution parent
Balatro uses 64 bit floats for numbers. This does matter as the game effectively has a hard ending at NaN when you overflow the floating point max. This will occur at a significantly lower value if you switched to 32 bit floats, therefore making the highest possible ante lower.

Waterluvian
Yeah makes sense. I thought it would be integers and therefore signifies it uses a whole numeric type abstraction that would support basically infinite sized integers.

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