everdrive parent
Kernel-level anti-cheat is quite bad, and I just wish it would be abandoned altogether rather than extended to Linux. This wasn't a problem when we had private servers rather than random matchmaking.
Modern private servers have this problem too. CS2 private servers like Face-IT and Esea have additional anti cheat. Even Grand Theft Auto V's private servers FiveM has their own custom anti cheat before Rockstar added one
Anticheats like BattleEye started as private servers add-ons like this too, not official support, but admins choose to install them. I even remember Brood War's private ICCUP servers had their anti-hack as they called it.