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Is it really more complicated to make a video game that a kernel? I don't consider myself knowledgeable enough to make a full kernel by myself but I did manage to make a full 3d video game by myself.

Also I'm not speaking about making a game engine along with the game.

Having a kernel dev job is different than making your own kernel, speaking on a "world builder" perspective.


Even a 3D game engine can be simpler than a fairly complex operating system.

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