So the main fight I see in the future is those who think (similar to the article) all this immersion effort is vapid and superficial. I don't think it is, and for more than just training, but also for rapid iteration in a simulated physical space that doesn't waste actual physical resources until a better product is developed. Ergo, I feel there is hidden value in the virtual space yet untapped in the wider market for combining fun and relaxation with teaching valuable things about the real world.
Just for example, I have been adding my local flora/fauna and edibility properties and medicial properties to one of my gameworlds recently, which could help me accelerate my learning of that particular real world thing but also make the gameworld more fun and interactive.
Unless a species is completely post scarcity, there is a strong ethical argument to be made that this is the correct thing to do, versus spending a lot of resources on "mere exploration",
Relativity means that the Star Trek vision of a galaxy spanning society is probably an incoherent fantasy. Why pursue expensive, dangerous, and disappointing adventures in the real world when you can conjure any conceivable reality with perfect verisimilitude?