Unfortunately we haven't tapped into these topics. We used to have a mechanic based on worker skill level, universities, etc, but that was just not working well for us. The game is already quite hard and we didn't want to add more layers of complexity.
However, we are hoping to polish our modding APIs and allow players to add more layers to the simulation like what you described :)
However, we are hoping to polish our modding APIs and allow players to add more layers to the simulation like what you described :)