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This looks really similar to Zero-K (https://zero-k.info/), would you mind giving a quick list of key differentiators?

ZK deviates far further from Total Annihilation, while BAR is much more of a successor.

2 factions with tiered factories instead of the "flat" balancing, and instead of using the local energy grid for Overdrive you build Metal Makers that convert energy to metal for you.

I like Zero-K but the maps the game takes place on seem to be very small. (And the music is awful)

That said the enemy AI seems to have a bunch of neat tricks up its sleeve. And it feels like TA-in-3D.

Also, I wish the developers would spend some time making the UI feel a little more lively.

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