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You could build emulators for consoles, but QEMU is not cycle accurate. Meaning some operations may finish faster or slower than they would on the original console. Some games may rely on that timing for things like physics engines and break in weird ways.

rijoja
Is that also true for Xbox games?
Yes. xbox360 games running on xbox one often run with a custom emulation layer that includes a bunch of monkey patch fixes to make the game work right.

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